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[Patchnotes] Actuellement sur le serveur test : la mise à jour 1.1.1

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[Patchnotes] Actuellement sur le serveur test : la mise à jour 1.1.1 Empty [Patchnotes] Actuellement sur le serveur test : la mise à jour 1.1.1

Message par Erakles Lun 23 Jan - 10:53

Pour rappel, la mise à jour actuellement sur les serveurs live est la 1.1, qui a vu l'arrivée d'une nouvelle instance et d'un nouveau raid, entre autres choses.

Histoire de se faire une idée de ce qui nous attends (sans doute à compter de demain, sinon la semaine prochaine), voici les notes du patch en cours de test sur le serveur éponyme.

Star Wars: The Old Republic - 1.1.1 Patch Notes


Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.


Classes and Combat

General

Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
Corrected an issue that could cause an ability icon to appear usable but be unresponsive to clicks or keypresses for several seconds.
Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.


Jedi Knight

Guardian
Freezing Force: Now correctly lasts 9 seconds (up from 6 seconds).

Jedi Consular

Sage
Mental Alacrity: Now correctly costs no Force to activate.
Salvation: No longer heals targets twice on application. It now correctly heals all affected targets once when applied.

Smuggler

Scoundrel
Flechette Round: Now provides 30% armor penetration while active.
K.O.: This ability now knocks the target down for 1.5 seconds.
Shoot First: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.

Imperial Agent

Operative
Acid Blade: Now provides 30% armor penetration while active.
Jarring Strike: This ability now knocks the target down for 1.5 seconds.
Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.

Bounty Hunter

Mercenary
Sweeping Blasters can now be made free with Thermal Sensor Override.

Powertech
Oil Slick now correctly costs no heat to activate.


Flashpoints and Operations


Flashpoints

Directive 7
Bulwark’s Area of Effect cone abilities now properly fire in the direction Bulwark is facing.
Some of Bulwark’s abilities were incorrectly susceptible to interruption. Bulwark is now immune to interrupts.

The False Emperor
Fixed a conversation that could cause the cinematic with Arkis Wode to function incorrectly.

The Foundry
Fixed an issue that could prevent the final fight in this Flashpoint from beginning after the cinematic.
The final boss can no longer become stuck in an invulnerable state; there was still a small window where this could occur.

The Red Reaper
Lord Kherus now grants less experience.
Some of Lord Kherus’s abilities have had their damage values adjusted to be more in line with the level of the Flashpoint.
Players now enter into melee range with Lord Kherus in order to stop him from throwing crates.

Operations

Eternity Vault
Players no longer randomly die in this Operation after being in Gharj’s lava.

Karagga’s Palace
Foreman Crusher’s enrage now includes a movement speed increase, allowing him to catch players who attempt to run.
Fixed an issue that prevented the Materials Disposal Unit’s main control station from becoming useable again after the Operation Group is defeated by the G4-B3 Heavy Fabricator on 16-man Hard Mode.
Fixed an issue that prevented the G4-B3 Heavy Fabricator from deploying the correct number of Proximity Pulse Mines and Security Stun Drones during combat.
Karagga no longer snaps up above portions of the walls during combat.

Bug Fixes

General
Fixed an issue that prevented some players in Operations Groups from receiving credit for the missions “[WEEKLY] Deadly Operations,” “[WEEKLY] Galactic Operations,” and “Journey to the Belsavis Depths.” The entire Operations Group now receives credit when the objective is completed.


Items

Bug Fixes
Comparative tooltips for researched items no longer have their stats reversed.


Missions and NPCs

Missions

Imperial
Number One with a Bullet: Corrected an issue that prevented Bounty Hunters from leaving The Founder.
The Eagle’s Nest: The Assassin’s Fortress mission is now correctly a prerequisite for this mission.
The Mandalorian Killer: Thendys Noori no longer continues to heal Kellian Jarro after she has surrendered.

Republic
Death Spiral: Fixed an issue that prevented Jedi Knights who completed the Commander Rayfel encounter from using the shuttle back to Belsavis Orbital Station.


PvP

Warzones
Fixed an issue that could prevent players from receiving mission rewards for completing Warzones.


Space Combat

General
Added two daily mission commendations to the high-level space dailies Operation Ascendant Pride (Imperial) and Operation New Eclipse (Republic).


UI

General
Attempting to loot an item in a group when the Master Looter is off-planet now generates an error message.

Bug Fixes
The leader of an Operations Group will no longer receive an incorrect message informing them that their companion has been dismissed.


Miscellaneous Bug Fixes
Special items related to different editions of the game have been re-sent if they were deleted by the mail system prior to being claimed.
Source

En gros :

Début du correctif concernant la réactivité des compétences (genre les boutons qu'on clique sans succès, cf mon post d'hier soir).
Up du snare de zone des Jedi Gardiens (et ça c'est chouette ^^)
Gros nerf (amplement justifié) du combo à "l'ouverture" des Malfrat/Agent Impériaux spé fufu. Pour y avoir gouté (et en partie pratiqué angegreen) le combo en sortie de fufu sur un mec qui a son anti-cc sous cd est juste mortel. 3 touches à appuyer et le mec est mort durant le temps du stun initial... jouissif ou déprimant en fonction de qui tient le flingue. Razz

En gros, tout le reste est du polishing/debugage.
Erakles
Erakles
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Date d'inscription : 01/05/2008

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Message par Nonolejuste Lun 23 Jan - 12:05

Comparative tooltips for researched items no longer have their stats reversed

J'avais attiré l'attention ingame sur ce détail...les stats comparatives des items craftés sont inversées...se méfier donc quand on lit en diagonale Wink
Nonolejuste
Nonolejuste

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Message par Erakles Lun 23 Jan - 12:15

Là, j'avoue, je n'ai jamais fait gaffe. ^^

Bon, je ne craft pas de pièces d'armure ni d'arme, ça vient p't'être de là...
Erakles
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